Designer Diary: Blue Skies
Posted by BoardGameGeek on 2020-11-10 - 0 views
by Joe Huber Game designs come from many places. Sometimes a designer will start with a mechanism and aim to build a game around that mechanism (and perhaps many others, as well). Often a designer will start with a theme or a real-life occurrence they wish to model, then build from there. Sometimes a game component inspires a design. And sometimes, trying to design one game will lead to a complet…