Designer Diary: Of Murderous Rabbits, Crossbow-Slinging Squirrels, and Medieval Manuscripts, or A Tale of Illumination
Posted by BoardGameGeek on 2021-12-07 - 0 views
by Alf Seegert I've been designing board games for two decades now, and with a Nigel Tufnel's worth of published designs behind me, I think I've detected three trends or perhaps even (to sound fancier about it) principles at work in my designs: 1) Instead of making games with a lot of rules, I like "simplexity" — a few relatively simple game mechanisms combined in such a way that they present to…